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Who's to blame: If software is a craft, shouldn't pride in your work be a motivating factor? What does it take for you to feel responsible for your work and to do it to your utmost? Who else needs to know which particular part was yours for you to be motivated to produce the best results possible? » Read more
(August 5, 2003 8:02AM PT)
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Lucene Intro:
Lucene is a high-performance, scalable, search engine technology.
The first part of this article takes you through an example of using Lucene to index all the text files
in a directory and its subdirectories. The remainder provides examples of analysis and searching. » Read more
(Jul 30, 2003)
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A Group Is Its Own Worst Enemy:
"You cannot completely separate technical and social issues." This is one of the fundamental underlying principles in Clay Shirkey's essay A Group Is Its Own Worst Enemy. This essay looks understanding the balance of a group and the individuals that make it up and then outlines the requirements of producing software designed to support group interaction. » Read more
(Jul 24, 2003)
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MIDI tips:
The latest Core Java Technologies Tech Tips includes a MIDI tip on creating MIDI sound using the Java APIs. The three examples include creating and playing sound using a Synthesizer, a Sequencer, and directly with a call to a MidiChannel object.
» Read more
Mailinator:
Paul Tyma has a new project called Mailinator. Tyma explains his reasons for creating Mailinator on his blog. "I've left many registration webpages on my screen right at the point where I was supposed to enter an email. My internal thought process weighed putting in my real email versus creating a fake yahoo one. [...] You can sign-up for a Yahoo account in about 4 minutes. But you know what, its not about the 4 minutes, its about the context switch. By the time I finished the Yahoo account, any excitement I might have had for the original registration might be gone." Mailinator is Tyma's contribution to eliminating some of the spam you receive in a day.
» Read more
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@author: Bob the Builder
Code that is not owned encourages poor coding practices that lead to totally un-maintainable code and ultimately utter anarchy. This isn't anything specific to our industry, whatever craft you do, it is extremely important to take pride in your work. It is important to let people know it is your piece of work. It is not about promoting finger pointing or blame culture. It is about having pride in your work. It is also a mark of responsibility. It is about taking ownership and having the motivation to produce better results.
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